Archive for June 2012

Introduction

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Hello guys, my name is Mustaza Kamal Bin Jamaludin. Im a Digital Media students in Multimedia University Cyberjaya. This is my blog for my final year project 1. All thoughts, ideation and anything that related to my final year project, I will post it here as my journal or flow of my project. Enjoy!

Proposal

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Proposal 1


Research Topic: Kuala ‘Loco’

Background: In Spanish, the meaning of ‘Loco’ is crazy, insane and mad. Kuala Lumpur is a place where mostly everybody talked about the successful, peace, a lot of beautiful place and spot that can be visited, harmony and no doubt about the environment in Kuala Lumpur. But mostly didn’t know about the true colour of Kuala Lumpur. They just heard the positive side of Kuala Lumpur.

Problem Identification: Kuala Lumpur is a great place to live in but at the same time most people did not know what they heard and see is just about the outside and not the inside of Kuala Lumpur.
Aim and Objectives: To give an exposure to audience through visualization that Kuala Lumpur are full of drama, colourful and incredible lifestyle everyday, everytime. 

Motivation: For those people who lives in Kuala Lumpur may know about all the inside and outside of Kuala Lumpur but some of them just don’t bother about it. From this project, not only the people who live in Kuala Lumpur can view it but the citizens from other cities and states will also be able to have a view on the lifestyle of Kuala Lumpur.

Ideation and Concept: Kuala ‘Loco’ is a projection mapping project consisting of an organize LED setup for decoration purpose to make sure that the light will synchronize with music of the visualization at behind of the main screen. The main screen of the mapping will be a transparent glass or box and then shaped it into KUALA LUMPUR wordings. The visualization will be project and appear by using a projector and then point it directly to the wording of KUALA LUMPUR.
In order to start the visualization mapping, an audience must stand into a trigger spot that will be provided to detect and trigger to switch on the visual. Webcam and camera trigger will be applied into this project.

Target Audience: Young adults and teenagers

Review, Analysis and Precedence Studies: 

(NAIK projection mapping)

(Seekae projection mapping)


(Kuala Lumpur is my city)



Design Approach: Audio Visual, Graphic Effects, Typography
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Proposal 2

Research Topic:  Crime Detector

Background: They are urban areas that are heavily populated with substandard housing and very poor living conditions. Crimes may also result in cautions, rehabilitation or be unenforced.

Problem Identification: Nowadays a lot of crime happens not only in day but also happens at night. If want to conclude it, crime can happen at anyway, anytime. As a human being, sometimes we didn’t realise when the dangers is going to show up.

Aim and Objectives: To decrease the level of crimes in this country. Other than that, we can automatically vanish all the crime scene that might happens to anyone. Besides that, we can discourage a person to committing a crime.

Motivation: The purpose of this project is to discourage a person from committing a crime. This project also can make criminal behaviour less attractive and more risky. With this project we can make the criminal afraid to do a crime scene. Another way of influencing choice is to make crime more difficult or to reduce the opportunities.

Ideation and Concept: This project is an installation art scope. A projector is needed to project a symbol of something that can make the criminal afraid like a 3D model of one big giant eye. The eye will follow wherever the criminal move from left to right or up and down. There will be two camera attached in this project. One camera will act as a recorder to record an audience as a criminal and another one is to trigger the audience to track the movement of the audience from left to right or up and down.

Target Audience: Teenagers and adult

Review, Analysis and Precedence Studies: 

(Access Installation Art)

(Insecurity)


Design Approach: Visualization, Kinect system, capture and record method.
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Proposal 3

Research Topic: Anti-Social (Speak Up)

Background: Nowadays most of us have a smartphones. It is not a crime to have one but we don’t realise that somehow smartphones can make someone become an anti-social and live in their own world and not interested to have a real social life.

Problem Identification: Anti-social is something that we all have to control it before it is too late. There is a lot of negative outcome when people nowadays only live their world in smartphone.

Aim and Objectives: To give an exposure to audience that how much important it is to have a real social life in this urbanisation time during our lifetime.  

Motivation: For those people who think that they rather to have their smartphone to communicate with someone, they must realise that somehow that method won’t work to generate a healthy lifestyle.

Ideation and Concept: A video screening of the differences and also the advantages neither disadvantages will be shown to the audience. Basically this video will make the audience feel and realise that how much important it is to have a real social life.

Target Audience: Young adults and teenagers

Review, Analysis and Precedence Studies: 





Design Approach: Audio Visual